The Best Gear Enhantments for a Holy Paladin

June 11, 2009

The Holy Paladin's Enchantment Guide: The way that Holy Pallys heal, we squeeze every ounce of healing out of our gear. This is the reason why it's so important to use the best enchant for each piece of gear. Since enchantments cost so much, check here to make sure you don't get laughed at by getting the right enchantment the first time.

Lesson #1 on gear enhancements:


Raiding isn’t cheap, neither should you:

First of all, I have to say that running heroics and raiding isn’t cheap.  I throw in the alternatives for you to compare, not to be cheap.  If you don’t use the best enchants or gear enhancements available for your character, then a reality check is in order. Cheap healers make poor healers. Poor healers cause wipes.  If you’re going to skimp on your item enhancements, don't cry when you get booted from heroics or raids. You shouldn't be playing with others if you're going to be cheap.

Yes, you’re going to have to use a new item enhancement if you get an upgrade, but what’s the point in being cheap?  You’ll only hurt yourself in the end.  Any half decent group or raiding guild will replace you if you show you're a poor player. First impressions count.

The best enhancements for each slot:

Head: [Arcanum of Burning Mysteries]
Shoulder: [Greater Inscription of the Storm]
Cloak: [Enchant Cloak - Greater Speed]
Chest: [Enchant Chest - Powerful Stats]
Bracer: [Enchant Bracers - Superior Spellpower]
Weapon: [Enchant Weapon - Mighty Spellpower]
Shield: [Enchant Shield - Greater Intellect]
Ring: [Enchant Ring - Greater Spellpower]
Feet: [Enchant Boots - Icewalker]
Legs: [Sapphire Spellthread] and [Master's Spellthread]
Belt: [Eternal Belt Buckle] with [Brilliant Autumn's Glow] in it.
Gloves: [Enchant Gloves - Exceptional Spellpower]

 

Head:

[Arcanum of Burning Mysteries]

The Benefits of 30 spell power:

+ 30 Spell Power with 0% Crit and 0% Haste
Increase of heals per cast with Healing Light
Increase of heals per second with Healing Light
33.6
22.4
55.8
22.31
27.2

The Benefits of 20 critical strike rating:

The Benefits +20 Crit Rating gives you based on +0 Spell Power and 0% Haste
Average Extra Heals Per Cast with Healing Light
Average Extra Heals Per Second with Healing Light
Average Mana Back Per Cast with Illumination
Average Mp5 with Divine Plea Always on CD
0
1.36
0.8
2.67
0
5.04
3.33
6.66
0
2.06

Available from the Kirin Tor Quartermaster. This is a Kirin Tor Revered Rep Reward.


Shoulder:

[Master's Inscription of the Storm]

The Benefits of 61 spell power:

+ 61 Spell Power with 0% Crit and 0% Haste
Increase of heals per cast with Healing Light
Increase of heals per second with Healing Light
68.3
45.55
113.4
45.36
55.3

The Benefits of 15 critical strike rating:

The Benefits +15 Crit Rating gives you based on +0 Spell Power and 0% Haste
Average Extra Heals Per Cast with Healing Light
Average Extra Heals Per Second with Healing Light
Average Mana Back Per Cast with Illumination
Average Mp5 with Divine Plea Always on CD
0
1.02
0.6
2.01
0
3.78
2.5
4.99
0
1.55

Available for Inscriptors only.

[Master's Inscription of the Crag]

The Benefits of 61 spell power:

+ 61 Spell Power with 0% Crit and 0% Haste
Increase of heals per cast with Healing Light
Increase of heals per second with Healing Light
68.3
45.55
113.4
45.36
55.3

The Benefits of 6 Mp5:

Length of Fight in Minutes
Mana Gained From 6mp5 in The Time Peroid
1
72
2
144
3
216
4
288
5
360
6
432
7
504
8
576
9
648
10
720

Available for Inscriptors only.

[Greater Inscription of the Storm]

The Benefits of 24 spell power:

+ 24 Spell Power with 0% Crit and 0% Haste
Increase of heals per cast with Healing Light
Increase of heals per second with Healing Light
26.9
17.92
44.6
17.85
21.8

The Benefits of 15 critical strike rating:

The Benefits +15 Crit Rating gives you based on +0 Spell Power and 0% Haste
Average Extra Heals Per Cast with Healing Light
Average Extra Heals Per Second with Healing Light
Average Mana Back Per Cast with Illumination
Average Mp5 with Divine Plea Always on CD
0
1.02
0.6
2.01
0
3.78
2.5
4.99
0
1.55

Available from the Sons of Hodir Quartermaster. This is a Sons of Hodar Exalted Rep Reward.

[Greater Inscription of the Crag]

The Benefits of 24 spell power:

+ 24 Spell Power with 0% Crit and 0% Haste
Increase of heals per cast with Healing Light
Increase of heals per second with Healing Light
26.9
17.92
44.6
17.85
21.8

The Benefits of 6 Mp5:

Length of Fight in Minutes
Mana Gained From 6mp5 in The Time Peroid
1
72
2
144
3
216
4
288
5
360
6
432
7
504
8
576
9
648
10
720

Available from the Sons of Hodir Quartermaster. This is a Sons of Hodar Exalted Rep Reward.

[Lesser Inscription of the Storm]

The Benefits of 18 spell power:

+ 18 Spell Power with 0% Crit and 0% Haste
Increase of heals per cast with Healing Light
Increase of heals per second with Healing Light
20.2
13.44
33.5
13.39
16.3

The Benefits of 10 critical strike rating:

The Benefits +10 Crit Rating gives you based on +0 Spell Power and 0% Haste
Average Extra Heals Per Cast with Healing Light
Average Extra Heals Per Second with Healing Light
Average Mana Back Per Cast with Illumination
Average Mp5 with Divine Plea Always on CD
0
0.68
0.4
1.34
0
2.52
1.66
3.33
0
1.03

Available from the Sons of Hodir Quartermaster. This is a Sons of Hodar Honored Rep Reward.

[Lesser Inscription of the Crag]

The Benefits of 24 spell power:

+ 24 Spell Power with 0% Crit and 0% Haste
Increase of heals per cast with Healing Light
Increase of heals per second with Healing Light
26.9
17.92
44.6
17.85
21.8

The Benefits of 6 Mp5:

Length of Fight in Minutes
Mana Gained From 6mp5 in The Time Peroid
1
72
2
144
3
216
4
288
5
360
6
432
7
504
8
576
9
648
10
720

Available from the Sons of Hodir Quartermaster. This is a Sons of Hodar Honored Rep Reward.


Back:

[Enchant Cloak - Greater Speed]

The Benefits of 23 Haste Rating power:

The benefits +23 Haste Rating gives you based on +1900 Spell Power and 0% Crit
Increase of Heals Per Second with Healing Light
14.33
26.14

Available from enchanters. Check the Auction House for the scroll.

[Enchant Cloak - Speed]

The Benefits of 15 Haste Rating power:

The benefits +15 Haste Rating gives you based on +1900 Spell Power and 0% Crit
Increase of Heals Per Second with Healing Light
9.34
17.05

Available from enchanters. Check the Auction House for the scroll.

[Enchant Cloak - Subtlety]

The benefits of this enchant are quite limited for a Holy Paladin. We don't really generate enough threat to gain benefit from this. Included for completeness.

Available from enchanters. Check the Auction House for the scroll.

[Darkglow Embroidery]

The Benefits of 15 Haste Rating power:

Length of Fight in Minutes
Mana Gained From 21mp5 in The Time Peroid
1
252
2
504
3
756
4
1008
5
1260
6
1512
7
1764
8
2016
9
2268
10
2520

For Tailors only. This has an internal cool down of approximately 60 seconds which averages out to about 21mp5 over long fights. It's a fair bit better if you're doing sputs of casting.


Chest:

[Enchant Chest - Powerful Stats]

The Benefits of 10 Intellect:

Intellect
Actual Intellect with
Divine Intellect
+Base Mana
+Spell Power with Healing Light
+Crit Percent
Mana gained per
Divine Plea
Mp5 with
Divine Plea
100% used
10
11.5
173
2.6
0.07
2.88
0.24

Intellect
Actual Intellect with
Divine Intellect and Kings
+Base Mana
+Spell Power with Healing Light
+Crit Percent
Mana gained per
Divine Plea
Mp5 with
Divine Plea
100% used
10
12.65
190
2.8
0.08
3.16
0.26

Yes you get 10 Agility, 10 Stamina etc fromt his, but intellect is the main reason you'll take this enchantment. Available from enchanters. Check the Auction House for the scroll.

[Enchant Chest - Super Stats]

The Benefits of 8 Intellect:

Intellect
Actual Intellect with
Divine Intellect
+Base Mana
+Spell Power with Healing Light
+Crit Percent
Mana gained per
Divine Plea
Mp5 with
Divine Plea
100% used
8
9.2
138
2.1
0.06
2.3
0.19

Intellect
Actual Intellect with
Divine Intellect and Kings
+Base Mana
+Spell Power with Healing Light
+Crit Percent
Mana gained per
Divine Plea
Mp5 with
Divine Plea
100% used
8
10.12
152
2.3
0.06
2.53
0.21

Yes you get 8 Agility, 8 Stamina etc fromt his, but intellect is the main reason you'll take this enchantment. Available from enchanters. Check the Auction House for the scroll.

[Enchant Chest - Greater Mana Restoration]

The Benefits of 8 Mp5:

Length of Fight in Minutes
Mana Gained From 8mp5 in The Time Peroid
1
96
2
192
3
288
4
384
5
480
6
576
7
672
8
768
9
864
10
960

Available from enchanters. Check the Auction House for the scroll.

[Enchant Chest - Restore Mana Prime]

The Benefits of 6 Mp5:

Length of Fight in Minutes
Mana Gained From 6mp5 in The Time Peroid
1
72
2
144
3
216
4
288
5
360
6
432
7
504
8
576
9
648
10
720

Available from enchanters. Check the Auction House for the scroll.

[Enchant Chest - Exceptional Mana]

The Benefits from this enchantment are pretty limited. You'll get an extra 150 mana, which is almost what you'll get from +10 to stats anyway. Stay away from this enchantment, its bad.

Available from enchanters. Check the Auction House for the scroll.

[Enchant Chest - Exceptional Stats]

The Benefits of 6 Intellect:

Intellect
Actual Intellect with
Divine Intellect
+Base Mana
+Spell Power with Healing Light
+Crit Percent
Mana gained per
Divine Plea
Mp5 with
Divine Plea
100% used
6
6.9
104
1.5
0.04
1.73
0.14

Intellect
Actual Intellect with
Divine Intellect and Kings
+Base Mana
+Spell Power with Healing Light
+Crit Percent
Mana gained per
Divine Plea
Mp5 with
Divine Plea
100% used
6
7.59
114
1.7
0.05
1.9
0.16

Yes you get 6 Agility, 6 Stamina etc fromt his, but intellect is the main reason you'll take this enchantment. Available from enchanters. Check the Auction House for the scroll.


Bracer / Wrist:

[Enchant Bracers - Exceptional Intellect]

The Benefits of 16 Intellect:

Intellect
Actual Intellect with
Divine Intellect
+Base Mana
+Spell Power with Healing Light
+Crit Percent
Mana gained per
Divine Plea
Mp5 with
Divine Plea
100% used
16
18.4
276
4.1
0.11
4.6
0.38

Intellect
Actual Intellect with
Divine Intellect and Kings
+Base Mana
+Spell Power with Healing Light
+Crit Percent
Mana gained per
Divine Plea
Mp5 with
Divine Plea
100% used
16
20.24
304
4.5
0.12
5.06
0.42

This is the best available for the slot if you're using the Spam Holy Light Style. Available from enchanters. Check the Auction House for the scroll.

[Enchant Bracers - Superior Spellpower]

The Benefits of 30 spell power:

+ 30 Spell Power with 0% Crit and 0% Haste
Increase of heals per cast with Healing Light
Increase of heals per second with Healing Light
33.6
22.4
55.8
22.31
27.2

This is the best available for the slot if you're using the Toolbox Style. Available from enchanters. Check the Auction House for the scroll.

[Enchant Bracers - Greater Spellpower]

The Benefits of 23 spell power:

+ 23 Spell Power with 0% Crit and 0% Haste
Increase of heals per cast with Healing Light
Increase of heals per second with Healing Light
25.8
17.17
42.8
17.1
20.9

Available from enchanters. Check the Auction House for the scroll.

[Enchant Bracers - Spellpower]

The Benefits of 15 spell power:

+ 15 Spell Power with 0% Crit and 0% Haste
Increase of heals per cast with Healing Light
Increase of heals per second with Healing Light
16.8
11.2
27.9
11.16
13.6

Available from enchanters. Check the Auction House for the scroll.

[Enchant Bracers - Greater Stats]

The Benefits of 6 Intellect:

Intellect
Actual Intellect with
Divine Intellect
+Base Mana
+Spell Power with Healing Light
+Crit Percent
Mana gained per
Divine Plea
Mp5 with
Divine Plea
100% used
6
6.9
104
1.5
0.04
1.73
0.14

Intellect
Actual Intellect with
Divine Intellect and Kings
+Base Mana
+Spell Power with Healing Light
+Crit Percent
Mana gained per
Divine Plea
Mp5 with
Divine Plea
100% used
6
7.59
114
1.7
0.05
1.9
0.16

Yes you get 6 Agility, 6 Stamina etc fromt his, but intellect is the main reason you'll take this enchantment. You'd be better off getting an intellect enchant for this slot. Available from enchanters. Check the Auction House for the scroll.

[Socket Bracer]

Available only to Blacksmiths. Allows you to put one additional gem in your bracer. See the Gems section the the list of benefits that come from various gems. Can be used on Plate, Mail, Leather or Cloth gloves.


Weapon:

[Enchant Weapon - Mighty Spellpower]

The Benefits of 63 spell power:

+ 63 Spell Power with 0% Crit and 0% Haste
Increase of heals per cast with Healing Light
Increase of heals per second with Healing Light
70.6
47.04
117.1
46.85
57.2

Available from enchanters. Check the Auction House for the scroll.

[Enchant Weapon - Exceptional Spellpower]

The Benefits of 50 spell power:

+ 50 Spell Power with 0% Crit and 0% Haste
Increase of heals per cast with Healing Light
Increase of heals per second with Healing Light
56
37.33
93
37.18
45.4

Available from enchanters. Check the Auction House for the scroll.

[Enchant Weapon - Major Intellect]

The Benefits of 30 Intellect:

Intellect
Actual Intellect with
Divine Intellect
+Base Mana
+Spell Power with Healing Light
+Crit Percent
Mana gained per
Divine Plea
Mp5 with
Divine Plea
100% used
30
34.5
518
7.7
0.21
8.63
0.72

Intellect
Actual Intellect with
Divine Intellect and Kings
+Base Mana
+Spell Power with Healing Light
+Crit Percent
Mana gained per
Divine Plea
Mp5 with
Divine Plea
100% used
30
37.95
569
8.5
0.23
9.49
0.79

Available from enchanters. Check the Auction House for the scroll.


Shield:

[Enchant Shield - Greater Intellect]

The Benefits of 25 Intellect:

Intellect
Actual Intellect with
Divine Intellect
+Base Mana
+Spell Power with Healing Light
+Crit Percent
Mana gained per
Divine Plea
Mp5 with
Divine Plea
100% used
25
28.75
431
6.4
0.17
7.19
0.6

Intellect
Actual Intellect with
Divine Intellect and Kings
+Base Mana
+Spell Power with Healing Light
+Crit Percent
Mana gained per
Divine Plea
Mp5 with
Divine Plea
100% used
25
31.63
474
7.1
0.19
7.91
0.66

Available from enchanters. Check the Auction House for the scroll.

[Enchant Shield - Intellect]

The Benefits of 12 Intellect:

Intellect
Actual Intellect with
Divine Intellect
+Base Mana
+Spell Power with Healing Light
+Crit Percent
Mana gained per
Divine Plea
Mp5 with
Divine Plea
100% used
12
13.8
207
3.1
0.08
3.45
0.29

Intellect
Actual Intellect with
Divine Intellect and Kings
+Base Mana
+Spell Power with Healing Light
+Crit Percent
Mana gained per
Divine Plea
Mp5 with
Divine Plea
100% used
12
15.18
228
3.4
0.09
3.8
0.32

Available from enchanters. Check the Auction House for the scroll.


Rings:

Note on ring enchants. They can only be done if you are an enchanter yourself which means you must have the enchanting profession. There is good news for power gamers: You can enchant your rings and then switch professions and keep the enchant.

[Enchant Ring - Greater Spellpower]

The Benefits of 19 spell power:

+ 19 Spell Power with 0% Crit and 0% Haste
Increase of heals per cast with Healing Light
Increase of heals per second with Healing Light
21.3
14.19
35.3
14.13
17.2

[Enchant Ring - Stats]

The Benefits of 4 Intellect:

Intellect
Actual Intellect with
Divine Intellect
+Base Mana
+Spell Power with Healing Light
+Crit Percent
Mana gained per
Divine Plea
Mp5 with
Divine Plea
100% used
4
4.6
69
1
0.03
1.15
0.1

Intellect
Actual Intellect with
Divine Intellect and Kings
+Base Mana
+Spell Power with Healing Light
+Crit Percent
Mana gained per
Divine Plea
Mp5 with
Divine Plea
100% used
4
5.06
76
1.1
0.03
1.27
0.11

Yes you get 4 Agility, 4 Stamina etc fromt his, but intellect is the main reason you'll take this enchantment.


Boots:

[Enchant Boots - Icewalker]

The Benefits of 12 critical strike rating:

The Benefits +12 Crit Rating gives you based on +0 Spell Power and 0% Haste
Average Extra Heals Per Cast with Healing Light
Average Extra Heals Per Second with Healing Light
Average Mana Back Per Cast with Illumination
Average Mp5 with Divine Plea Always on CD
0
0.82
0.48
1.6
0
3.02
2
4
0
1.24

Yes it does have Hit Rating on them. This will somewhat help you with your Judgement spells, but its main benefit comes from the Crit Rating it provides. Available from enchanters. Check the Auction House for the scroll.

[Enchant Boots - Greater Vitality]

The Benefits of 6 Mp5:

Length of Fight in Minutes
Mana Gained From 6mp5 in The Time Peroid
1
72
2
144
3
216
4
288
5
360
6
432
7
504
8
576
9
648
10
720

Available from enchanters. Check the Auction House for the scroll.

[Enchant Boots - Vitality]

The Benefits of 4 Mp5:

Length of Fight in Minutes
Mana Gained From 4mp5 in The Time Peroid
1
48
2
96
3
144
4
192
5
240
6
288
7
336
8
384
9
432
10
480

Available from enchanters. Check the Auction House for the scroll.

[Enchant Boots - Tuskarr's Vitality]

Some raid leaders will demand that their raiders use this when learning a boss fight that has a lot of quick movement needed. It doesn't help you with your healing stats, but can keep you alive and get you in position faster. Available from enchanters. Check the Auction House for the scroll.

Legs:

[Sapphire Spellthread] and [Master's Spellthread]

The Benefits of 50 spell power:

+ 50 Spell Power with 0% Crit and 0% Haste
Increase of heals per cast with Healing Light
Increase of heals per second with Healing Light
56
37.33
93
37.18
45.4

The first version is available to all and it made by Tailors. Check the Auction House for this. The second is a version for Tailors only with less materials needed.

[Golden Spellthread] and [Runic Spellthread]

The Benefits of 50 spell power:

+ 50 Spell Power with 0% Crit and 0% Haste
Increase of heals per cast with Healing Light
Increase of heals per second with Healing Light
56
37.33
93
37.18
45.4

Made by Tailors. Check the Auction House for this.


Belt:

[Eternal Belt Buckle]

Made by Blacksmiths and is available for everyone to use. Allows you to put one additional gem in your bracer. See the Gems section the the list of benefits that come from various gems.


Gloves:

[Enchant Gloves - Exceptional Spellpower]

The Benefits of 28 spell power:

+ 28 Spell Power with 0% Crit and 0% Haste
Increase of heals per cast with Healing Light
Increase of heals per second with Healing Light
31.4
20.91
52.1
20.82
25.4

Available from enchanters. Check the Auction House for the scroll.

[Enchant Gloves - Greater Blasting]

The Benefits of 16 critical strike rating:

The Benefits +16 Crit Rating gives you based on +0 Spell Power and 0% Haste
Average Extra Heals Per Cast with Healing Light
Average Extra Heals Per Second with Healing Light
Average Mana Back Per Cast with Illumination
Average Mp5 with Divine Plea Always on CD
0
1.09
0.64
2.14
0
4.03
2.66
5.33
0
1.65

Available from enchanters. Check the Auction House for the scroll.

[Enchant Gloves - Major Spellpower]

The Benefits of 20 spell power:

+ 20 Spell Power with 0% Crit and 0% Haste
Increase of heals per cast with Healing Light
Increase of heals per second with Healing Light
22.4
14.93
37.2
14.87
18.1

Available from enchanters. Check the Auction House for the scroll.

[Enchant Gloves - Major Healing]

The Benefits of 19 spell power:

+ 19 Spell Power with 0% Crit and 0% Haste
Increase of heals per cast with Healing Light
Increase of heals per second with Healing Light
21.3
14.19
35.3
14.13
17.2

Available from enchanters. Check the Auction House for the scroll.

[Socket Gloves]

Available only to Blacksmiths. Allows you to put one additional gem in your gloves. See the Gems section the the list of benefits that come from various gems. Can be used on Plate, Mail, Leather or Cloth gloves.

 


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